![]() ![]() First off, you can collect Med Packs scattered throughout the levels. To heal your body, you have a few options. If your shields are depleted in combat, your health will start decreasing when you take damage. To gain more shields, pick up Small or Large Shield Boosters, or refill at the glowing green shield recharge stations scattered throughout the game. Therefore, it's always crucial to make sure your shields are in order. If you have a shield activated, you can take 100 points of damage before any harm to your person. Health and Shields There are two separate things to keep track of in the health department: health and shields. Go ahead and choose the coolest looking Jedi with the baddest laser blade, and get to the Academy, before you're tardy. Later in the game, you'll be able to level up to Fast Lightsaber Combat Style, but your choices in the beginning do not affect progression. ![]() The same applies to your clothing and lightsaber choices. Explore it, and your game will be much deeper. It's like a mini strat guide… minus the walkthrough and secrets. You'll also find extensive weapon and Force Power information inside. Read it to understand all of the various combat controls and understand the basic mechanics of gameplay. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.Comes with an excellent manual. ![]() ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. If you dont like the head cloaks, delete -> head_shader -> and save the pk3 new If you dont like the MP screen icons, delete -> icon_shader -> and save the pk3 new ( the icons will still be there but without the effect ) "shaders/head_shader" -> for - you can guess - headsĪnd "shaders/icon_shader" -> for the MP icons There are three shader files "shaders/jedi_spanki" -> for the torso,boots. In this case just delete the file out of the original pk3. (maybe cause they didnt have the 18 icons in three lines, so the effect is not working well) Some of my beta testers didnt like the icons - and the shaders - of the MP screen There are 18 random default skins - one of each species - that are selectable at the MP icon screen.Įach of this 18 default skins are BOT and NPC supported : 129024 possibilities to create your jedi 21 different torsos unrobed, 2x robed, 2x hooded versions Many of the torsos are done by other authors, I just made them compatible to this model and added armors in some cases. Its the same with the torsos, some are very unique and some are well known textures like the hs_rots_kenobi or the hs_anakin torso. One for a Victor van Doom skin I am working on.Īnd the other for a RPG char named Goldmember - yeah. There are also two very unique textures I created. Never the less there are textures like the beautiful hs_dooku face that I made compatible to hs_anakin, or a new Mace Windu-like face Some face textures are more unique then others, but all detailed.įor example on the one hand you can choose compatible face textures of hm_jedi, chiss, jeditrainer from the original JKA gameĪnd on the other hand there are many unique face textures I made for this costumization based on some RPG chars I created for friends Most of them with 3 or 4 different hairstyles and hooded versions,Ģ1 different torsos in unrobed, robed, hooded and alternate robed and hooded versions.īesides you can choose between 21 different pair of boots. ![]() In some cases I just changed hair and skin color and some little detail like a beard ) You can choose between 49 heads ( ok, there are really 49 different heads but This is a Jedi Costumization based on the HS_Anakin model of Hapslash. ![]()
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